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<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="../com/sun/lwuit/impl/s40/S40FullTouchImplementation.html" title="class in com.sun.lwuit.impl.s40"><B>S40FullTouchImplementation</B></A> - Class in <A HREF="../com/sun/lwuit/impl/s40/package-summary.html">com.sun.lwuit.impl.s40</A><DD>&nbsp;<DT><A HREF="../com/sun/lwuit/impl/s40/S40FullTouchImplementation.html#S40FullTouchImplementation()"><B>S40FullTouchImplementation()</B></A> - 
Constructor for class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40FullTouchImplementation.html" title="class in com.sun.lwuit.impl.s40">S40FullTouchImplementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html" title="class in com.sun.lwuit.impl.s40"><B>S40GestureImplementation</B></A> - Class in <A HREF="../com/sun/lwuit/impl/s40/package-summary.html">com.sun.lwuit.impl.s40</A><DD>&nbsp;<DT><A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html#S40GestureImplementation()"><B>S40GestureImplementation()</B></A> - 
Constructor for class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html" title="class in com.sun.lwuit.impl.s40">S40GestureImplementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40"><B>S40Implementation</B></A> - Class in <A HREF="../com/sun/lwuit/impl/s40/package-summary.html">com.sun.lwuit.impl.s40</A><DD>&nbsp;<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#S40Implementation()"><B>S40Implementation()</B></A> - 
Constructor for class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#saveTextEditingState()"><B>saveTextEditingState()</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#scale(java.lang.Object, int, int)"><B>scale(Object, int, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/StaticAnimation.html#scale(int, int)"><B>scale(int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/StaticAnimation.html" title="class in com.sun.lwuit">StaticAnimation</A>
<DD><B>Deprecated.</B>&nbsp;&nbsp;
<DT><A HREF="../com/sun/lwuit/StaticAnimation.html#scaled(int, int)"><B>scaled(int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/StaticAnimation.html" title="class in com.sun.lwuit">StaticAnimation</A>
<DD><B>Deprecated.</B>&nbsp;&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#scrollComponentToVisible(com.sun.lwuit.Component)"><B>scrollComponentToVisible(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Makes sure the component is visible in the scroll if this container 
 is scrollable
<DT><A HREF="../com/sun/lwuit/Component.html#scrollRectToVisible(com.sun.lwuit.geom.Rectangle, com.sun.lwuit.Component)"><B>scrollRectToVisible(Rectangle, Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Makes sure the component is visible in the scroll if this container 
 is scrollable
<DT><A HREF="../com/sun/lwuit/Component.html#scrollRectToVisible(int, int, int, int, com.sun.lwuit.Component)"><B>scrollRectToVisible(int, int, int, int, Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Makes sure the component is visible in the scroll if this container 
 is scrollable
<DT><A HREF="../com/sun/lwuit/List.html#scrollRectToVisible(com.sun.lwuit.geom.Rectangle)"><B>scrollRectToVisible(Rectangle)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Makes sure the selected index is visible if it is not in the current view
 rect the list will scroll so it fits within
<DT><A HREF="../com/sun/lwuit/TextArea.html#SENSITIVE"><B>SENSITIVE</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates that the text entered is sensitive data that the 
 implementation must never store into a dictionary or table for use 
 in predictive, auto-completing, or other accelerated input schemes.
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setActAsSpinnerDialog(boolean)"><B>setActAsSpinnerDialog(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner
 this allows creating user interfaces for touch devices where a spinner UI approach is more common than
 a combo box paradigm.
<DT><A HREF="../com/sun/lwuit/Button.html#setAlignment(int)"><B>setAlignment(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD><B>Deprecated.</B>&nbsp;<I>use the Style alignment instead</I>
<DT><A HREF="../com/sun/lwuit/TextArea.html#setAlignment(int)"><B>setAlignment(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD><B>Deprecated.</B>&nbsp;<I>use Style.setAlignment instead</I>
<DT><A HREF="../com/sun/lwuit/TextField.html#setAlignment(int)"><B>setAlignment(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#setAllowMinimizing(boolean)"><B>setAllowMinimizing(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Allows a LWUIT application to minimize without forcing it to the front whenever
 a new dialog is poped up
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setAlpha(java.lang.Object, int)"><B>setAlpha(Object, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setAlwaysTensile(boolean)"><B>setAlwaysTensile(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
<DT><A HREF="../com/sun/lwuit/Form.html#setAlwaysTensile(boolean)"><B>setAlwaysTensile(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/OrientationProvider.html#setAppOrientation(int)"><B>setAppOrientation(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/OrientationProvider.html" title="class in com.nokia.lwuit">OrientationProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#setAudioTime(java.lang.Object, int)"><B>setAudioTime(Object, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Sets the position in the audio file
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setAudioTime(java.lang.Object, int)"><B>setAudioTime(Object, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Dialog.html#setAutoAdjustDialogSize(boolean)"><B>setAutoAdjustDialogSize(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Indicates whether LWUIT should try to automatically adjust a showing dialog size
 when a screen size change event occurs
<DT><A HREF="../com/sun/lwuit/TextArea.html#setAutoDegradeMaxSize(boolean)"><B>setAutoDegradeMaxSize(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates whether a high value for default maxSize will be reduced to a lower
 value if the underlying platform throws an exception.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setAutoDispose(boolean)"><B>setAutoDispose(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Determines whether the execution of a command on this dialog implicitly 
 disposes the dialog.
<DT><A HREF="../com/sun/lwuit/Display.html#setAutoFoldVKBOnFormSwitch(boolean)"><B>setAutoFoldVKBOnFormSwitch(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Normally LWUIT folds the VKB when switching forms this field allows us
 to block that behavior.
<DT><A HREF="../com/sun/lwuit/Form.html#setBackCommand(com.sun.lwuit.Command)"><B>setBackCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Indicates the command that is defined as the back command out of this form.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setBackCommand(com.sun.lwuit.Command)"><B>setBackCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>Indicates the command that is defined as the back command out of this form.
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setBackgroundColor(int)"><B>setBackgroundColor(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setBgImage(com.sun.lwuit.Image)"><B>setBgImage(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD><B>Deprecated.</B>&nbsp;<I>Use the style directly</I>
<DT><A HREF="../com/sun/lwuit/Display.html#setBidiAlgorithm(boolean)"><B>setBidiAlgorithm(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates whether LWUIT should consider the bidi RTL algorithm
 when drawing text or navigating with the text field cursor.
<DT><A HREF="../com/sun/lwuit/Display.html#setBuiltinSoundsEnabled(boolean)"><B>setBuiltinSoundsEnabled(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Allows muting/unmuting the builtin sounds easily
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setCaret(int)"><B>setCaret(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setCellRenderer(boolean)"><B>setCellRenderer(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Used as an optimization to mark that this component is currently being
 used as a cell renderer
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setCheckBoxFocusImages(com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setCheckBoxFocusImages(Image, Image, Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for checkbox when in focused mode
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setCheckBoxImages(com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setCheckBoxImages(Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for checkbox checked/unchecked modes
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setCheckBoxImages(com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setCheckBoxImages(Image, Image, Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for checkbox checked/unchecked modes
<DT><A HREF="../com/sun/lwuit/Form.html#setClearCommand(com.sun.lwuit.Command)"><B>setClearCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Indicates the command that is defined as the clear command in this form.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setClearCommand(com.sun.lwuit.Command)"><B>setClearCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>Indicates the command that is defined as the clear command in this form.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setClearText(java.lang.String)"><B>setClearText(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Set the text that should appear on the clear softkey
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setClip(java.lang.Object, int, int, int, int)"><B>setClip(Object, int, int, int, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setColor(java.lang.Object, int)"><B>setColor(Object, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setColumns(int)"><B>setColumns(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the number of columns in the text area
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setComboBoxImage(com.sun.lwuit.Image)"><B>setComboBoxImage(Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets image for the combo box dropdown drawing
<DT><A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html#setCommand(com.sun.lwuit.Command)"><B>setCommand(Command)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html" title="class in com.nokia.lwuit">MIDPCommandWrapper</A>
<DD>Set LWUIT Command class
<DT><A HREF="../com/sun/lwuit/Button.html#setCommand(com.sun.lwuit.Command)"><B>setCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Applies the given command to this button
<DT><A HREF="../com/sun/lwuit/Display.html#setCommandBehavior(int)"><B>setCommandBehavior(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates the way commands should be added to a form as one of the ocmmand constants defined
 in this class
<DT><A HREF="../com/sun/lwuit/List.html#setCommandList(boolean)"><B>setCommandList(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates that the list should be treated as a list of commands, if the
 user "clicks" a command from the list its action performed method is invoked.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setCommandsAsButtons(boolean)"><B>setCommandsAsButtons(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Places commands as buttons at the bottom of the standard static dialogs rather than
 as softbuttons.
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setCommitOnDispose(com.sun.lwuit.TextField, boolean)"><B>setCommitOnDispose(TextField, boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Indicates whether the VKB should commit changes to the text field when the VKB
 is closed not via the OK button.
<DT><A HREF="../com/sun/lwuit/TextField.html#setCommitTimeout(int)"><B>setCommitTimeout(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>The amount of time in milliseconds it will take for a change to get committed into
 the field.
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setComponentSelectedStyle(java.lang.String, com.sun.lwuit.plaf.Style)"><B>setComponentSelectedStyle(String, Style)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>Allows a developer to programmatically install a style into the UI manager
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setComponentStyle(java.lang.String, com.sun.lwuit.plaf.Style)"><B>setComponentStyle(String, Style)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>Allows a developer to programmatically install a style into the UI manager
<DT><A HREF="../com/sun/lwuit/TextArea.html#setConstraint(int)"><B>setConstraint(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the constraint
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setConstraints(int)"><B>setConstraints(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setContent(java.lang.String)"><B>setContent(String)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setCurrentForm(com.sun.lwuit.Form)"><B>setCurrentForm(Form)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html#setCurrentGestureListener(com.sun.lwuit.Form)"><B>setCurrentGestureListener(Form)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html" title="class in com.sun.lwuit.impl.s40">S40GestureImplementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setCurrentGestureListener(com.sun.lwuit.Form)"><B>setCurrentGestureListener(Form)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setCurrentMode(java.lang.String)"><B>setCurrentMode(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Sets the current virtual keyboard mode.
<DT><A HREF="../com/sun/lwuit/TextField.html#setCursorBlinkTimeOff(int)"><B>setCursorBlinkTimeOff(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>The amount of time in milliseconds in which the cursor is invisible
<DT><A HREF="../com/sun/lwuit/TextField.html#setCursorBlinkTimeOn(int)"><B>setCursorBlinkTimeOn(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>The amount of time in milliseconds in which the cursor is visible
<DT><A HREF="../com/sun/lwuit/TextField.html#setCursorPosition(int)"><B>setCursorPosition(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Sets the position of the cursor char position
<DT><A HREF="../com/sun/lwuit/Form.html#setCyclicFocus(boolean)"><B>setCyclicFocus(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Indicates whether focus should cycle within the form
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setDefaultActAsSpinnerDialog(boolean)"><B>setDefaultActAsSpinnerDialog(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner
 this allows creating user interfaces for touch devices where a spinner UI approach is more common than
 a combo box paradigm.
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setDefaultBorder(com.sun.lwuit.plaf.Border)"><B>setDefaultBorder(Border)</B></A> - 
Static method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD>Sets the default border to the given value
<DT><A HREF="../com/sun/lwuit/TextField.html#setDefaultChangeInputModeKey(int)"><B>setDefaultChangeInputModeKey(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Key to change the input mode on the device
<DT><A HREF="../com/sun/lwuit/Form.html#setDefaultCommand(com.sun.lwuit.Command)"><B>setDefaultCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Default command is invoked when a user presses fire, this functionality works
 well in some situations but might collide with elements such as navigation
 and combo boxes.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setDefaultCommand(com.sun.lwuit.Command)"><B>setDefaultCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>Default command is invoked when a user presses fire, this functionality works
 well in some situations but might collide with elements such as navigation
 and combo boxes.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDefaultDialogPosition(java.lang.String)"><B>setDefaultDialogPosition(String)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Default screen orientation position for the upcoming dialog.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDefaultDialogType(int)"><B>setDefaultDialogType(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>The default type for dialogs
<DT><A HREF="../com/sun/lwuit/List.html#setDefaultFireOnClick(boolean)"><B>setDefaultFireOnClick(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Default value for the fire on click behavior
<DT><A HREF="../com/sun/lwuit/List.html#setDefaultIgnoreFocusComponentWhenUnfocused(boolean)"><B>setDefaultIgnoreFocusComponentWhenUnfocused(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates whether the list should not paint the focus component if the list
 itself has no focus.
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setDefaultIncludeSelectCancel(boolean)"><B>setDefaultIncludeSelectCancel(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Indicates whethe the soft buttons for select/cancel should appear for the combo box by default
<DT><A HREF="../com/sun/lwuit/TextField.html#setDefaultInputModeOrder(java.lang.String[])"><B>setDefaultInputModeOrder(String[])</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Sets the order in which input modes are toggled by default and allows 
 disabling/hiding an input mode
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setDefaultInputModeOrder(java.lang.String[])"><B>setDefaultInputModeOrder(String[])</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Sets the order in which input modes are toggled by default and allows 
 disabling/hiding an input mode
<DT><A HREF="../com/sun/lwuit/TextArea.html#setDefaultMaxSize(int)"><B>setDefaultMaxSize(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the default limit for the native text box size
<DT><A HREF="../com/sun/lwuit/TextField.html#setDefaultSymbolDialogKey(int)"><B>setDefaultSymbolDialogKey(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>The default key for poping open the symbol dialog
<DT><A HREF="../com/sun/lwuit/TextArea.html#setDefaultValign(int)"><B>setDefaultValign(int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates the defaut vertical alignment for a text field, only applies to single line text fields
<DT><A HREF="../com/sun/lwuit/Display.html#setDefaultVirtualKeyboard(com.sun.lwuit.impl.VirtualKeyboardInterface)"><B>setDefaultVirtualKeyboard(VirtualKeyboardInterface)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Sets the default virtual keyboard to be used by the platform
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setDefaultVirtualKeyboardClass(java.lang.Class)"><B>setDefaultVirtualKeyboardClass(Class)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Sets the default virtual keyboard class for the com.sun.lwuit.VirtualKeyboard
 type
 This class is used as the default virtual keyboard class if the current
 platform VirtualKeyboard is com.sun.lwuit.VirtualKeyboard.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDialogPosition(java.lang.String)"><B>setDialogPosition(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Screen orientation position for the upcoming dialog.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDialogStyle(com.sun.lwuit.plaf.Style)"><B>setDialogStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Simple setter to set the Dialog Style
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDialogTitleCompatibilityMode(boolean)"><B>setDialogTitleCompatibilityMode(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD><B>Deprecated.</B>&nbsp;<I>this method will be removed and the functionality will be removed in
  the next version of LWUIT</I>
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDialogType(int)"><B>setDialogType(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>The type of the dialog can be one of TYPE_WARNING, TYPE_INFO, 
 TYPE_ERROR, TYPE_CONFIRMATION or TYPE_ALARM
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDialogUIID(java.lang.String)"><B>setDialogUIID(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Simple setter to set the Dialog uiid
<DT><A HREF="../com/sun/lwuit/Component.html#setDirtyRegion(com.sun.lwuit.geom.Rectangle)"><B>setDirtyRegion(Rectangle)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>sets the Component dirty region, this method is for internal use only and SHOULD NOT be invoked by user code.
<DT><A HREF="../com/sun/lwuit/Button.html#setDisabledIcon(com.sun.lwuit.Image)"><B>setDisabledIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the icon that is displayed on the button when the button is in
 the disabled state
<DT><A HREF="../com/sun/lwuit/Component.html#setDisabledStyle(com.sun.lwuit.plaf.Style)"><B>setDisabledStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Changes the Component disalbed Style by replacing the Component Style with the given Style
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDisableStaticDialogScrolling(boolean)"><B>setDisableStaticDialogScrolling(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Allows a developer to indicate his interest that the dialog should no longer
 scroll on its own but rather rely on the scrolling properties of internal
 scrollable containers.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setDisposeWhenPointerOutOfBounds(boolean)"><B>setDisposeWhenPointerOutOfBounds(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>This flag indicates if the dialog should be disposed if a pointer 
 released event occurred out of the dialog content.
<DT><A HREF="../com/sun/lwuit/Component.html#setDraggable(boolean)"><B>setDraggable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether this component can be dragged in a drag and drop operation rather than scroll the parent
<DT><A HREF="../com/sun/lwuit/Display.html#setDragStartPercentage(int)"><B>setDragStartPercentage(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>This method allows us to manipulate the drag started detection logic.
<DT><A HREF="../com/sun/lwuit/Component.html#setDropTarget(boolean)"><B>setDropTarget(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether this component can receive dropped components into it, notice that when dropping on a component
 or container the parents will be checked recursively to find a valid drop target
<DT><A HREF="../com/sun/lwuit/TextArea.html#setEditable(boolean)"><B>setEditable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets this text area to be editable or readonly
<DT><A HREF="../com/sun/lwuit/TextField.html#setEditable(boolean)"><B>setEditable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setEnabled(boolean)"><B>setEnabled(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether component is enabled or disabled thus allowing us to prevent
 a component from receiving input events and indicate so visually
<DT><A HREF="../com/sun/lwuit/TextField.html#setEnableInputScroll(boolean)"><B>setEnableInputScroll(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates whether text field input should scroll to the right side when no
 more room for the input is present.
<DT><A HREF="../com/sun/lwuit/List.html#setFireOnClick(boolean)"><B>setFireOnClick(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>This method determines if the List fires the action event when the pointer
 was clicked on one of the items, or only if the item was the selected item
 By default the value is true, this setting is only relevant for none fixed
 Lists
<DT><A HREF="../com/sun/lwuit/List.html#setFixedSelection(int)"><B>setFixedSelection(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates whether selection is fixable to place in which case all the
 elements in the list move and selection stays in place.
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setFlashGraphicsBug(boolean)"><B>setFlashGraphicsBug(boolean)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>Indicate to the implementation whether the flush graphics bug exists on this
 device.
<DT><A HREF="../com/sun/lwuit/Component.html#setFlatten(boolean)"><B>setFlatten(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Makes the component effectively opaque by blending the backgrounds into an image in memory so the layer of underlying components
 is only drawn once when this component is repainted.
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setFocus(boolean)"><B>setFocus(boolean)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setFocus(boolean)"><B>setFocus(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>This flag doesn't really give focus, its a state that determines
 what colors from the Style should be used when painting the component.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setFocus(boolean)"><B>setFocus(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setFocusable(boolean)"><B>setFocusable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>A simple setter to determine if this Component can get focused
<DT><A HREF="../com/sun/lwuit/Form.html#setFocused(com.sun.lwuit.Component)"><B>setFocused(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Sets the focused component and fires the appropriate events to make it so
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setFocusedInstance(com.sun.lwuit.plaf.Border)"><B>setFocusedInstance(Border)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD><B>Deprecated.</B>&nbsp;<I>use the getSelectedStyle() method in the component class</I>
<DT><A HREF="../com/sun/lwuit/Form.html#setFocusScrolling(boolean)"><B>setFocusScrolling(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Indicates whether lists and containers should scroll only via focus and thus "jump" when
 moving to a larger component as was the case in older versions of LWUIT.
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setFont(javax.microedition.lcdui.Font)"><B>setFont(Font)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setForegroundColor(int)"><B>setForegroundColor(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/GestureHandler.html#setFormGestureHandler(com.sun.lwuit.Form, com.nokia.lwuit.GestureHandler)"><B>setFormGestureHandler(Form, GestureHandler)</B></A> - 
Static method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/GestureHandler.html" title="class in com.nokia.lwuit">GestureHandler</A>
<DD>Set gesturehandler for a spesific form.
<DT><A HREF="../com/sun/lwuit/Display.html#setFramerate(int)"><B>setFramerate(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates the maximum frames the API will try to draw every second
 by default this is set to 10.
<DT><A HREF="../com/sun/lwuit/Form.html#setGlassPane(com.sun.lwuit.Painter)"><B>setGlassPane(Painter)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Allows a developer that doesn't derive from the form to draw on top of the 
 form regardless of underlying changes or animations.
<DT><A HREF="../com/nokia/lwuit/GestureHandler.html#setGlobalGestureHandler(com.nokia.lwuit.GestureHandler)"><B>setGlobalGestureHandler(GestureHandler)</B></A> - 
Static method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/GestureHandler.html" title="class in com.nokia.lwuit">GestureHandler</A>
<DD>Set global gesturehandler that will receive all the gestures.
<DT><A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html#setGlobalGestureHandler(com.nokia.lwuit.GestureHandler)"><B>setGlobalGestureHandler(GestureHandler)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40GestureImplementation.html" title="class in com.sun.lwuit.impl.s40">S40GestureImplementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setGrabsPointerEvents(boolean)"><B>setGrabsPointerEvents(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>This property is useful for blocking in z-order touch events, sometimes we might want to grab touch events in
 a specific component without making it focusable.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setGrowByContent(boolean)"><B>setGrowByContent(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates that the text area should "grow" in height based on the content beyond the
 limits indicate by the rows variable
<DT><A HREF="../com/sun/lwuit/Component.html#setHandlesInput(boolean)"><B>setHandlesInput(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Prevents key events from being grabbed for focus traversal.
<DT><A HREF="../com/sun/lwuit/List.html#setHandlesInput(boolean)"><B>setHandlesInput(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setHeight(int)"><B>setHeight(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component height, this method is exposed for the purpose of 
 external layout managers and should not be invoked directly.
<DT><A HREF="../com/sun/lwuit/Component.html#setHideInPortrait(boolean)"><B>setHideInPortrait(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates that this component and all its children should be hidden when the device is switched to portrait mode
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setHideMenu(boolean)"><B>setHideMenu(boolean)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setHighlightBackgroundColor(int)"><B>setHighlightBackgroundColor(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setHighlightForegroundColor(int)"><B>setHighlightForegroundColor(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/List.html#setHint(java.lang.String)"><B>setHint(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the TextArea hint text, the hint text  is displayed on the TextArea
 When there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/List.html#setHint(java.lang.String, com.sun.lwuit.Image)"><B>setHint(String, Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the TextArea hint text and Icon, the hint text and icon are
 displayed on the TextArea when there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/TextArea.html#setHint(java.lang.String)"><B>setHint(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the TextArea hint text, the hint text  is displayed on the TextArea
 When there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/TextArea.html#setHint(java.lang.String, com.sun.lwuit.Image)"><B>setHint(String, Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the TextArea hint text and Icon, the hint text and icon are 
 displayed on the TextArea when there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/List.html#setHintIcon(com.sun.lwuit.Image)"><B>setHintIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the TextArea hint icon, the hint is displayed on the TextArea
 When there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/TextArea.html#setHintIcon(com.sun.lwuit.Image)"><B>setHintIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the TextArea hint icon, the hint is displayed on the TextArea
 When there is no text in the TextArea
<DT><A HREF="../com/sun/lwuit/List.html#setIgnoreFocusComponentWhenUnfocused(boolean)"><B>setIgnoreFocusComponentWhenUnfocused(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates whether the list should not paint the focus component if the list
 itself has no focus.
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setImageBorderSpecialTile(com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Component)"><B>setImageBorderSpecialTile(Image, Image, Image, Image, Component)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD>This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border
 the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images.
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setIncludeSelectCancel(boolean)"><B>setIncludeSelectCancel(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Indicates whethe the soft buttons for select/cancel should appear for the combo box
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setInitialInputMode(java.lang.String)"><B>setInitialInputMode(String)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setInitialized(boolean)"><B>setInitialized(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates if the component is in the initialized state, a component is initialized
 when its initComponent() method was invoked.
<DT><A HREF="../com/sun/lwuit/TextField.html#setInputMode(java.lang.String)"><B>setInputMode(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Sets the current selected input mode matching one of the existing input
 modes
<DT><A HREF="../com/sun/lwuit/TextField.html#setInputModeOrder(java.lang.String[])"><B>setInputModeOrder(String[])</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Sets the order in which input modes are toggled and allows disabling/hiding
 an input mode
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setInputModeOrder(java.lang.String[])"><B>setInputModeOrder(String[])</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Sets the order in which input modes are toggled and allows disabling/hiding
 an input mode
<DT><A HREF="../com/sun/lwuit/List.html#setInputOnFocus(boolean)"><B>setInputOnFocus(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>A list can start handling input implicitly upon gaining focus, this can
 make for a more intuitive UI when no other focus elements exist or when
 their use case is infrequent.
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html#setInputSkipDelay(int)"><B>setInputSkipDelay(int)</B></A> - 
Static method in class com.sun.lwuit.spinner.<A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner">Spinner</A>
<DD>Indicates the time after which the skip input area for entering spinner values manually will disappear
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setInputType(int)"><B>setInputType(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/ImplementationFactory.html#setInstance(com.sun.lwuit.impl.ImplementationFactory)"><B>setInstance(ImplementationFactory)</B></A> - 
Static method in class com.sun.lwuit.impl.<A HREF="../com/sun/lwuit/impl/ImplementationFactory.html" title="class in com.sun.lwuit.impl">ImplementationFactory</A>
<DD>Install a new implementation factory this method is invoked by implementors
 to replace a factory.
<DT><A HREF="../com/sun/lwuit/Component.html#setIsScrollVisible(boolean)"><B>setIsScrollVisible(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD><B>Deprecated.</B>&nbsp;<I>replaced by setScrollVisible to match the JavaBeans spec</I>
<DT><A HREF="../com/sun/lwuit/List.html#setItemGap(int)"><B>setItemGap(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Set the gap between items
<DT><A HREF="../com/sun/lwuit/Component.html#setLabelForComponent(com.sun.lwuit.Label)"><B>setLabelForComponent(Label)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows us to indicate the label associated with this component thus providing
 visual feedback related for this component e.g. starting the ticker when 
 the component receives focus.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setLayout(com.sun.lwuit.layouts.Layout)"><B>setLayout(Layout)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setLayout(com.sun.lwuit.layouts.Layout)"><B>setLayout(Layout)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextField.html#setLeftAndRightEditingTrigger(boolean)"><B>setLeftAndRightEditingTrigger(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates whether the left/right keys will trigger editing, this is true by default.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setLinesToScroll(int)"><B>setLinesToScroll(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates the number of lines to scroll with every scroll operation
<DT><A HREF="../com/sun/lwuit/List.html#setListCellRenderer(com.sun.lwuit.list.ListCellRenderer)"><B>setListCellRenderer(ListCellRenderer)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD><B>Deprecated.</B>&nbsp;<I>use setRenderer instead, this method was deprecated to confirm
 better to JavaBean convention of having the getter/setter with the same name</I>
<DT><A HREF="../com/sun/lwuit/List.html#setListSizeCalculationSampleCount(int)"><B>setListSizeCalculationSampleCount(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates the number of elements the list should check to determine the element
 sizes.
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setLookAndFeel(com.sun.lwuit.plaf.LookAndFeel)"><B>setLookAndFeel(LookAndFeel)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>Sets the currently installed look and feel
<DT><A HREF="../com/sun/lwuit/StaticAnimation.html#setLoop(boolean)"><B>setLoop(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/StaticAnimation.html" title="class in com.sun.lwuit">StaticAnimation</A>
<DD><B>Deprecated.</B>&nbsp;Indicates whether the animation will run in a loop or run only once
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setMaxSize(int)"><B>setMaxSize(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setMaxSize(int)"><B>setMaxSize(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the maximum size of the text area
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setMediaTime(java.lang.Object, long)"><B>setMediaTime(Object, long)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setMenuBar(com.sun.lwuit.MenuBar)"><B>setMenuBar(MenuBar)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Sets the associated MenuBar Object.
<DT><A HREF="../com/sun/lwuit/Form.html#setMenuCellRenderer(com.sun.lwuit.list.ListCellRenderer)"><B>setMenuCellRenderer(ListCellRenderer)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Determine the cell renderer used to render menu elements for themeing the 
 look of the menu options
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setMenuCellRenderer(com.sun.lwuit.list.ListCellRenderer)"><B>setMenuCellRenderer(ListCellRenderer)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>The MenuBar default implementation shows the menu commands in a List 
 contained in a Dialog.
<DT><A HREF="../com/sun/lwuit/Form.html#setMenuTransitions(com.sun.lwuit.animations.Transition, com.sun.lwuit.animations.Transition)"><B>setMenuTransitions(Transition, Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Sets the menu transitions for showing/hiding the menu, can be null...
<DT><A HREF="../com/sun/lwuit/List.html#setMinElementHeight(int)"><B>setMinElementHeight(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Minimum number of elements shown in a list, this member is used to calculate
 the list preferred size.
<DT><A HREF="../com/sun/lwuit/List.html#setModel(com.sun.lwuit.list.ListModel)"><B>setModel(ListModel)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Replaces/sets the model underlying the list
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setMultiline(boolean)"><B>setMultiline(boolean)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/List.html#setMutableRendererBackgrounds(boolean)"><B>setMutableRendererBackgrounds(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicates that the background of a cell renderer might mutate between one entry and the next,
 it is recommended that this flag remains false for performance reasons.
<DT><A HREF="../com/sun/lwuit/Component.html#setName(java.lang.String)"><B>setName(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>A component name allows us to easily identify the component within a dynamic
 UI.
<DT><A HREF="../com/sun/lwuit/Display.html#setNativeCommands(boolean)"><B>setNativeCommands(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD><B>Deprecated.</B>&nbsp;<I>use setCommandBehavior(Display.COMMAND_BEHAVIOR_NATIVE)</I>
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setNativeCommands(java.util.Vector)"><B>setNativeCommands(Vector)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setNativeDisplay(javax.microedition.lcdui.Display)"><B>setNativeDisplay(Display)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setNativeFont(java.lang.Object, java.lang.Object)"><B>setNativeFont(Object, Object)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setNextFocusDown(com.sun.lwuit.Component)"><B>setNextFocusDown(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows us to determine which component will receive focus next when traversing 
 with the down key
<DT><A HREF="../com/sun/lwuit/Component.html#setNextFocusLeft(com.sun.lwuit.Component)"><B>setNextFocusLeft(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows us to determine which component will receive focus next when traversing 
 with the left key, this method doesn't affect the general focus behavior.
<DT><A HREF="../com/sun/lwuit/Component.html#setNextFocusRight(com.sun.lwuit.Component)"><B>setNextFocusRight(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows us to determine which component will receive focus next when traversing 
 with the right key
<DT><A HREF="../com/sun/lwuit/Component.html#setNextFocusUp(com.sun.lwuit.Component)"><B>setNextFocusUp(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows us to determine which component will receive focus next when traversing 
 with the up key, this method doesn't affect the general focus behavior.
<DT><A HREF="../com/sun/lwuit/Display.html#setNoSleep(boolean)"><B>setNoSleep(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Calling this method with noSleep=true will cause the edt to run without sleeping.
<DT><A HREF="../com/sun/lwuit/List.html#setNumericKeyActions(boolean)"><B>setNumericKeyActions(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Indicate whether pressing the number keys should trigger an action
<DT><A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html#setOffset(int)"><B>setOffset(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html" title="class in com.nokia.lwuit">MIDPCommandWrapper</A>
<DD>Set position of the command.
<DT><A HREF="../com/sun/lwuit/List.html#setOrientation(int)"><B>setOrientation(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the list orientation HORIZONTAL or VERTICAL
<DT><A HREF="../com/sun/lwuit/TextField.html#setOverwriteMode(boolean)"><B>setOverwriteMode(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates that this is the overwrite mode
<DT><A HREF="../com/sun/lwuit/List.html#setPaintFocusBehindList(boolean)"><B>setPaintFocusBehindList(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>This method determines if the animated focus is drawn on top of the List
 or behind the List when moving.
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setPaintOuterBorderFirst(boolean)"><B>setPaintOuterBorderFirst(boolean)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD>Allows toggling the order in which the outer and inner borders are painted for the Outer border type
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setParent(java.lang.Object)"><B>setParent(Object)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setPosition(int, int)"><B>setPosition(int, int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setPreferredH(int)"><B>setPreferredH(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Helper method to set the preferred height of the component.
<DT><A HREF="../com/sun/lwuit/Component.html#setPreferredSize(com.sun.lwuit.geom.Dimension)"><B>setPreferredSize(Dimension)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component Preferred Size, there is no guarantee the Component will 
 be sized at its Preferred Size.
<DT><A HREF="../com/sun/lwuit/Component.html#setPreferredW(int)"><B>setPreferredW(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Helper method to set the preferred width of the component.
<DT><A HREF="../com/sun/lwuit/Button.html#setPressedIcon(com.sun.lwuit.Image)"><B>setPressedIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the icon that is displayed on the button when the button is in 
 pressed state
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setPressedInstance(com.sun.lwuit.plaf.Border)"><B>setPressedInstance(Border)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD>Allows us to define a border that will act as the pressed version of this border
<DT><A HREF="../com/sun/lwuit/Component.html#setPressedStyle(com.sun.lwuit.plaf.Style)"><B>setPressedStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component Style for the pressed state allowing us to manipulate
 the look of the component when it is pressed
<DT><A HREF="../com/sun/lwuit/Display.html#setProperty(java.lang.String, java.lang.String)"><B>setProperty(String, String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Sets a local property to the application, this method has no effect on the
 implementation code and only allows the user to override the logic of getProperty
 for internal application purposes.
<DT><A HREF="../com/sun/lwuit/Component.html#setPropertyValue(java.lang.String, java.lang.Object)"><B>setPropertyValue(String, Object)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets a new value to the given property, returns an error message if failed
 and null if successful.
<DT><A HREF="../com/sun/lwuit/Display.html#setPureTouch(boolean)"><B>setPureTouch(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A pure touch device has no focus showing when the user is using the touch
 interface.
<DT><A HREF="../com/sun/lwuit/TextField.html#setQwertyAutoDetect(boolean)"><B>setQwertyAutoDetect(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates whether the text field should try to auto detect qwerty and 
 switch the qwerty device flag implicitly
<DT><A HREF="../com/sun/lwuit/TextField.html#setQwertyDevice(boolean)"><B>setQwertyDevice(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>The default value for the qwerty flag so it doesn't need setting for every
 text field individually.
<DT><A HREF="../com/sun/lwuit/TextField.html#setQwertyInput(boolean)"><B>setQwertyInput(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>True is this is a qwerty device or a device that is currently in
 qwerty mode.
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setRadioButtonFocusImages(com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setRadioButtonFocusImages(Image, Image, Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for radio button selected/unselected and disabled modes, when the radio button has focus, these are entirely optional
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setRadioButtonImages(com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setRadioButtonImages(Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for radio button selected/unselected modes
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setRadioButtonImages(com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image, com.sun.lwuit.Image)"><B>setRadioButtonImages(Image, Image, Image, Image)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>Sets images for radio button selected/unselected modes
<DT><A HREF="../com/sun/lwuit/List.html#setRenderer(com.sun.lwuit.list.ListCellRenderer)"><B>setRenderer(ListCellRenderer)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the renderer which is used to draw list elements
<DT><A HREF="../com/sun/lwuit/List.html#setRenderingPrototype(java.lang.Object)"><B>setRenderingPrototype(Object)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>The rendering prototype is optionally used in calculating the size of the
 List and is recommended for performance reasons.
<DT><A HREF="../com/sun/lwuit/TextField.html#setReplaceMenu(boolean)"><B>setReplaceMenu(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates whether the menu of the form should be replaced with the T9/Clear
 commands for the duration of interactivity with the text field
<DT><A HREF="../com/sun/lwuit/TextField.html#setReplaceMenuDefault(boolean)"><B>setReplaceMenuDefault(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates whether the menu of the form should be replaced with the T9/Clear
 commands for the duration of interactivity with the text field
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setResourceBundle(java.util.Hashtable)"><B>setResourceBundle(Hashtable)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>The resource bundle allows us to implicitly localize the UI on the fly, once its
 installed all internal application strings query the resource bundle and extract
 their values from this table if applicable.
<DT><A HREF="../com/sun/lwuit/Button.html#setRolloverIcon(com.sun.lwuit.Image)"><B>setRolloverIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the icon that is displayed on the button when the button is in 
 rolled over state
<DT><A HREF="../com/sun/lwuit/Button.html#setRolloverPressedIcon(com.sun.lwuit.Image)"><B>setRolloverPressedIcon(Image)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the icon that is displayed on the button when the button is in
 pressed state and is selected.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setRows(int)"><B>setRows(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the number of rows in the text area
<DT><A HREF="../com/sun/lwuit/TextArea.html#setRowsGap(int)"><B>setRowsGap(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>The gap in pixels between rows
<DT><A HREF="../com/sun/lwuit/Component.html#setRTL(boolean)"><B>setRTL(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Is the component a bidi RTL component
<DT><A HREF="../com/sun/lwuit/Form.html#setRTL(boolean)"><B>setRTL(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html#setRTL(boolean)"><B>setRTL(boolean)</B></A> - 
Method in class com.sun.lwuit.spinner.<A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner">Spinner</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Dialog.html#setScrollable(boolean)"><B>setScrollable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setScrollable(boolean)"><B>setScrollable(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setScrollableX(boolean)"><B>setScrollableX(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setScrollableY(boolean)"><B>setScrollableY(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollAnimationSpeed(int)"><B>setScrollAnimationSpeed(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Scroll animation speed in milliseconds allowing a developer to slow down or accelerate
 the smooth animation mode
<DT><A HREF="../com/sun/lwuit/Form.html#setScrollAnimationSpeed(int)"><B>setScrollAnimationSpeed(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollOpacityChangeSpeed(int)"><B>setScrollOpacityChangeSpeed(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates the decrement units for the scroll opacity
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollSize(com.sun.lwuit.geom.Dimension)"><B>setScrollSize(Dimension)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Set the size for the scroll area
<DT><A HREF="../com/sun/lwuit/List.html#setScrollToSelected(boolean)"><B>setScrollToSelected(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>This flag indicates to the List if the List should scroll to the selected
 element when it's been initialized.
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollVisible(boolean)"><B>setScrollVisible(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Set whether this component scroll is visible
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollX(int)"><B>setScrollX(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates the X position of the scrolling, this number is relative to the
 component position and so a position of 0 would indicate the x position
 of the component.
<DT><A HREF="../com/sun/lwuit/Component.html#setScrollY(int)"><B>setScrollY(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates the X position of the scrolling, this number is relative to the
 component position and so a position of 0 would indicate the x position
 of the component.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setSelectCommand(com.sun.lwuit.Command)"><B>setSelectCommand(Command)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>Sets the select command
<DT><A HREF="../com/sun/lwuit/Component.html#setSelectCommandText(java.lang.String)"><B>setSelectCommandText(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Allows determining the text for the select command used in the 3rd softbutton
 mode.
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setSelectedIndex(int)"><B>setSelectedIndex(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setSelectedIndex(int, boolean)"><B>setSelectedIndex(int, boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/List.html#setSelectedIndex(int)"><B>setSelectedIndex(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the current selected offset in the list, by default this implementation
 will scroll the list to the selection if the selection is outside of the screen
<DT><A HREF="../com/sun/lwuit/List.html#setSelectedIndex(int, boolean)"><B>setSelectedIndex(int, boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the current selected offset in the list
<DT><A HREF="../com/sun/lwuit/List.html#setSelectedItem(java.lang.Object)"><B>setSelectedItem(Object)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Sets the current selected item in the list
<DT><A HREF="../com/sun/lwuit/Component.html#setSelectedStyle(com.sun.lwuit.plaf.Style)"><B>setSelectedStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Changes the Component selected Style by replacing the Component Style with the given Style
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setSelection(int, int)"><B>setSelection(int, int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html#setSelectionTransparency(int)"><B>setSelectionTransparency(int)</B></A> - 
Method in class com.sun.lwuit.list.<A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html" title="class in com.sun.lwuit.list">DefaultListCellRenderer</A>
<DD>The background transparency factor to apply to the selection focus
<DT><A HREF="../com/sun/lwuit/Component.html#setShouldCalcPreferredSize(boolean)"><B>setShouldCalcPreferredSize(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates the values within the component have changed and preferred 
 size should be recalculated
<DT><A HREF="../com/sun/lwuit/List.html#setShouldCalcPreferredSize(boolean)"><B>setShouldCalcPreferredSize(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#setShowDuringEditBehavior(int)"><B>setShowDuringEditBehavior(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Invoking the show() method of a form/dialog while the user is editing
 text in the native text box can have several behaviors: SHOW_DURING_EDIT_IGNORE,
 SHOW_DURING_EDIT_EXCEPTION, SHOW_DURING_EDIT_ALLOW_DISCARD,
 SHOW_DURING_EDIT_ALLOW_SAVE, SHOW_DURING_EDIT_SET_AS_NEXT
<DT><A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html#setShowNumbers(boolean)"><B>setShowNumbers(boolean)</B></A> - 
Method in class com.sun.lwuit.list.<A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html" title="class in com.sun.lwuit.list">DefaultListCellRenderer</A>
<DD>Indicate whether numbering should exist for the default cell renderer
<DT><A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html#setShowNumbersDefault(boolean)"><B>setShowNumbersDefault(boolean)</B></A> - 
Static method in class com.sun.lwuit.list.<A HREF="../com/sun/lwuit/list/DefaultListCellRenderer.html" title="class in com.sun.lwuit.list">DefaultListCellRenderer</A>
<DD>Inidicates whether the default list cell renderer will show numbers by default
 when constructed
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setShowTooltips(boolean)"><B>setShowTooltips(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Indicates whether tooltips should be shown when the keys in the VKB are pressed
<DT><A HREF="../com/sun/lwuit/Display.html#setShowVirtualKeyboard(boolean)"><B>setShowVirtualKeyboard(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Displays the virtual keyboard on devices that support manually poping up
 the vitual keyboard
<DT><A HREF="../com/sun/lwuit/TextArea.html#setSingleLineTextArea(boolean)"><B>setSingleLineTextArea(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setSize(int, int)"><B>setSize(int, int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setSize(com.sun.lwuit.geom.Dimension)"><B>setSize(Dimension)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component size, this method is exposed for the purpose of 
 external layout managers and should not be invoked directly.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setSize(com.sun.lwuit.geom.Dimension)"><B>setSize(Dimension)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setSmoothScrolling(boolean)"><B>setSmoothScrolling(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates that scrolling through the component should work as an animation
<DT><A HREF="../com/sun/lwuit/Form.html#setSmoothScrolling(boolean)"><B>setSmoothScrolling(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setSnapToGrid(boolean)"><B>setSnapToGrid(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether scrolling this component should jump to a specific location
 in a grid
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html#setSpinnerHandle(com.sun.lwuit.Image)"><B>setSpinnerHandle(Image)</B></A> - 
Static method in class com.sun.lwuit.spinner.<A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner">Spinner</A>
<DD>The image appearing on the side of the spinner widget to indicate its "spinnability"
<DT><A HREF="../com/sun/lwuit/TextField.html#setSymbolTable(char[])"><B>setSymbolTable(char[])</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Sets the symbol table to show when the user clicks the symbol table key
<DT><A HREF="../com/sun/lwuit/TextField.html#setT9Text(java.lang.String)"><B>setT9Text(String)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Set the text that should appear on the T9 softkey
<DT><A HREF="../com/sun/lwuit/Component.html#setTactileTouch(boolean)"><B>setTactileTouch(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether the component should "trigger" tactile touch when pressed by the user
 in a touch screen UI.
<DT><A HREF="../com/sun/lwuit/Component.html#setTensileDragEnabled(boolean)"><B>setTensileDragEnabled(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Indicates whether tensile drag (dragging beyond the boundry of the component and
 snapping back) is enabled for this component.
<DT><A HREF="../com/sun/lwuit/Component.html#setTensileLength(int)"><B>setTensileLength(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Recommended length for the tensile, -1 for default
<DT><A HREF="../com/sun/lwuit/TextArea.html#setText(java.lang.String)"><B>setText(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the text within this text area
<DT><A HREF="../com/sun/lwuit/TextField.html#setText(java.lang.String)"><B>setText(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setTextEditorEnabled(boolean)"><B>setTextEditorEnabled(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Enable or disable the native TextEditor
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setTextEditorListener(com.nokia.lwuit.TextEditorProvider.TextEditorListener)"><B>setTextEditorListener(TextEditorProvider.TextEditorListener)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setTextField(com.sun.lwuit.TextArea)"><B>setTextField(TextArea)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Invoked internally by the implementation to indicate the text field that will be
 edited by the virtual keyboard
<DT><A HREF="../com/sun/lwuit/plaf/UIManager.html#setThemeProps(java.util.Hashtable)"><B>setThemeProps(Hashtable)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/UIManager.html" title="class in com.sun.lwuit.plaf">UIManager</A>
<DD>Allows manual theme loading from a hashtable of key/value pairs
<DT><A HREF="../com/sun/lwuit/plaf/Border.html#setThickness(int)"><B>setThickness(int)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/Border.html" title="class in com.sun.lwuit.plaf">Border</A>
<DD>This method returns sets the border thickness in pixels, notice this doesn't apply to most border types
<DT><A HREF="../com/sun/lwuit/Display.html#setThirdSoftButton(boolean)"><B>setThirdSoftButton(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates whether the 3rd softbutton should be supported on this device
<DT><A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html#setTickWhenFocused(boolean)"><B>setTickWhenFocused(boolean)</B></A> - 
Method in class com.sun.lwuit.plaf.<A HREF="../com/sun/lwuit/plaf/DefaultLookAndFeel.html" title="class in com.sun.lwuit.plaf">DefaultLookAndFeel</A>
<DD>This method allows to set all Labels, Buttons, CheckBoxes, RadioButtons
 to start ticking when the text is too long.
<DT><A HREF="../com/sun/lwuit/Dialog.html#setTimeout(long)"><B>setTimeout(long)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Indicates the time (in milliseconds) afterwhich the dialog will be disposed 
 implicitly
<DT><A HREF="../com/sun/lwuit/Form.html#setTintColor(int)"><B>setTintColor(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Default color for the screen tint when a dialog or a menu is shown
<DT><A HREF="../com/sun/lwuit/Dialog.html#setTitle(java.lang.String)"><B>setTitle(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setTitle(java.lang.String)"><B>setTitle(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Sets the Form title to the given text
<DT><A HREF="../com/sun/lwuit/Dialog.html#setTitleComponent(com.sun.lwuit.Label)"><B>setTitleComponent(Label)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Dialog.html#setTitleComponent(com.sun.lwuit.Label, com.sun.lwuit.animations.Transition)"><B>setTitleComponent(Label, Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#setTitleComponent(com.sun.lwuit.Label)"><B>setTitleComponent(Label)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Allows replacing the title with a different title component, thus allowing
 developers to create more elaborate title objects.
<DT><A HREF="../com/sun/lwuit/Form.html#setTitleComponent(com.sun.lwuit.Label, com.sun.lwuit.animations.Transition)"><B>setTitleComponent(Label, Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Allows replacing the title with a different title component, thus allowing
 developers to create more elaborate title objects.
<DT><A HREF="../com/sun/lwuit/Form.html#setTitleStyle(com.sun.lwuit.plaf.Style)"><B>setTitleStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD><B>Deprecated.</B>&nbsp;<I>this method doesn't take into consideration multiple styles</I>
<DT><A HREF="../com/sun/lwuit/Button.html#setToggle(boolean)"><B>setToggle(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Toggle button mode is only relevant for checkboxes/radio buttons.
<DT><A HREF="../com/sun/lwuit/Display.html#setTouchScreenDevice(boolean)"><B>setTouchScreenDevice(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates if this is a touch screen device that will return pen events,
 defaults to true if the device has pen events but can be overriden by
 the developer.
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setTransitionIn(com.sun.lwuit.animations.Transition)"><B>setTransitionIn(Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>The transition in for the VKB
<DT><A HREF="../com/sun/lwuit/Form.html#setTransitionInAnimator(com.sun.lwuit.animations.Transition)"><B>setTransitionInAnimator(Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>This property allows us to define a an animation that will draw the transition for
 entering this form.
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setTransitionOut(com.sun.lwuit.animations.Transition)"><B>setTransitionOut(Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>The transition out for the VKB
<DT><A HREF="../com/sun/lwuit/Form.html#setTransitionOutAnimator(com.sun.lwuit.animations.Transition)"><B>setTransitionOutAnimator(Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>This property allows us to define a an animation that will draw the transition for
 exiting this form.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setTransitions(com.sun.lwuit.animations.Transition, com.sun.lwuit.animations.Transition)"><B>setTransitions(Transition, Transition)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>Sets the menu transitions for showing/hiding the menu, can be null...
<DT><A HREF="../com/sun/lwuit/Display.html#setTransitionYield(int)"><B>setTransitionYield(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Indicates whether a delay should exist between calls to flush graphics during
 transition.
<DT><A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html#setType(int)"><B>setType(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/MIDPCommandWrapper.html" title="class in com.nokia.lwuit">MIDPCommandWrapper</A>
<DD>Set MIDP Command type
<DT><A HREF="../com/sun/lwuit/ComboBox.html#setUIID(java.lang.String)"><B>setUIID(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setUIID(java.lang.String)"><B>setUIID(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>This method sets the Component the Unique identifier.
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html#setUIID(java.lang.String)"><B>setUIID(String)</B></A> - 
Method in class com.sun.lwuit.spinner.<A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner">Spinner</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setUnselectedStyle(com.sun.lwuit.plaf.Style)"><B>setUnselectedStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Changes the Component Style by replacing the Component Style with the given Style
<DT><A HREF="../com/sun/lwuit/MenuBar.html#setUnselectedStyle(com.sun.lwuit.plaf.Style)"><B>setUnselectedStyle(Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setUnsupportedChars(java.lang.String)"><B>setUnsupportedChars(String)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Unsupported characters is a string that contains characters that cause issues 
 when rendering on some problematic fonts.
<DT><A HREF="../com/sun/lwuit/TextField.html#setUseNativeTextInput(boolean)"><B>setUseNativeTextInput(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Indicates that native text input should be used in text field when in place editing is supported by the platform
<DT><A HREF="../com/sun/lwuit/TextField.html#setUseSoftkeys(boolean)"><B>setUseSoftkeys(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>When set to true softkeys are used to enable delete functionality
<DT><A HREF="../com/sun/lwuit/TextArea.html#setUseStringWidth(boolean)"><B>setUseStringWidth(boolean)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>By default text area uses charWidth since its much faster on some devices
 than string width.
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html#setValue(java.lang.Object)"><B>setValue(Object)</B></A> - 
Method in class com.sun.lwuit.spinner.<A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner">Spinner</A>
<DD>Set the value of the spinner to a number or a date based on the spinner type
<DT><A HREF="../com/sun/lwuit/TextArea.html#setVerticalAlignment(int)"><B>setVerticalAlignment(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Sets the vertical alignment of the text field to one of: CENTER, TOP, BOTTOM<br>
 only applies to single line text field
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setVideoLoopCount(java.lang.Object, int)"><B>setVideoLoopCount(Object, int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setVideoVisible(java.lang.Object, boolean)"><B>setVideoVisible(Object, boolean)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setVisible(boolean)"><B>setVisible(boolean)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setVisible(boolean)"><B>setVisible(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Toggles visibility of the component
<DT><A HREF="../com/sun/lwuit/Form.html#setVisible(boolean)"><B>setVisible(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setVisible(boolean)"><B>setVisible(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#setVKBTint(com.sun.lwuit.TextField, int)"><B>setVKBTint(TextField, int)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Sets the tint color for the virtual keyboard when shown on top of this text field
 see the form tint methods for more information
<DT><A HREF="../com/sun/lwuit/Display.html#setVolume(int)"><B>setVolume(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Sets the media playback volume in percentage
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#setVolume(int)"><B>setVolume(int)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/TextArea.html#setWidestChar(char)"><B>setWidestChar(char)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>Indicates the widest character in the alphabet, this is useful for detecting
 linebreaks internally.
<DT><A HREF="../com/sun/lwuit/Component.html#setWidth(int)"><B>setWidth(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component width, this method is exposed for the purpose of 
 external layout managers and should not be invoked directly.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setWidth(int)"><B>setWidth(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setX(int)"><B>setX(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component x location relative to the parent container, this method
 is exposed for the purpose of external layout managers and should not be invoked
 directly.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setX(int)"><B>setX(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#setY(int)"><B>setY(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>Sets the Component y location relative to the parent container, this method
 is exposed for the purpose of external layout managers and should not be invoked
 directly.
<DT><A HREF="../com/sun/lwuit/TextArea.html#setY(int)"><B>setY(int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextArea.html" title="class in com.sun.lwuit">TextArea</A>
<DD>&nbsp;
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#setZPosition(int)"><B>setZPosition(int)</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#SHIFT"><B>SHIFT</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#shouldHideMenu()"><B>shouldHideMenu()</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#shouldRenderSelection()"><B>shouldRenderSelection()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>This is an internal state flag relevant only for pureTouch mode (otherwise it
 will always be true).
<DT><A HREF="../com/sun/lwuit/Display.html#shouldRenderSelection(com.sun.lwuit.Component)"><B>shouldRenderSelection(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>This is an internal state flag relevant only for pureTouch mode (otherwise it
 will always be true).
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(int, int, int, int, boolean)"><B>show(int, int, int, int, boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>This method shows the form as a modal alert allowing us to produce a behavior
 of an alert/dialog box.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(int, int, int, int, boolean, boolean)"><B>show(int, int, int, int, boolean, boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>This method shows the form as a modal alert allowing us to produce a behavior
 of an alert/dialog box.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, int, com.sun.lwuit.Image, java.lang.String, java.lang.String)"><B>show(String, String, int, Image, String, String)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, int, com.sun.lwuit.Image, java.lang.String, java.lang.String, long)"><B>show(String, String, int, Image, String, String, long)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long)"><B>show(String, String, Command[], int, Image, long)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, com.sun.lwuit.Command, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long)"><B>show(String, String, Command, Command[], int, Image, long)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long, com.sun.lwuit.animations.Transition)"><B>show(String, String, Command[], int, Image, long, Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, com.sun.lwuit.Command, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long, com.sun.lwuit.animations.Transition)"><B>show(String, String, Command, Command[], int, Image, long, Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, java.lang.String, java.lang.String, java.lang.String)"><B>show(String, String, String, String)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal prompt dialog with the given title and text.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, com.sun.lwuit.Component, com.sun.lwuit.Command[])"><B>show(String, Component, Command[])</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog with the given component as its "body" placed in the
 center.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, com.sun.lwuit.Component, com.sun.lwuit.Command[], int, com.sun.lwuit.Image)"><B>show(String, Component, Command[], int, Image)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog with the given component as its "body" placed in the
 center.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, com.sun.lwuit.Component, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long)"><B>show(String, Component, Command[], int, Image, long)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog with the given component as its "body" placed in the
 center.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, com.sun.lwuit.Component, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long, com.sun.lwuit.animations.Transition)"><B>show(String, Component, Command[], int, Image, long, Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog with the given component as its "body" placed in the
 center.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show(java.lang.String, com.sun.lwuit.Component, com.sun.lwuit.Command, com.sun.lwuit.Command[], int, com.sun.lwuit.Image, long, com.sun.lwuit.animations.Transition)"><B>show(String, Component, Command, Command[], int, Image, long, Transition)</B></A> - 
Static method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog with the given component as its "body" placed in the
 center.
<DT><A HREF="../com/sun/lwuit/Dialog.html#show()"><B>show()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>The default version of show modal shows the dialog occupying the center portion
 of the screen.
<DT><A HREF="../com/sun/lwuit/Form.html#show()"><B>show()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Displays the current form on the screen
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#show()"><B>show()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#SHOW_DURING_EDIT_ALLOW_DISCARD"><B>SHOW_DURING_EDIT_ALLOW_DISCARD</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Allow show to occur during edit and discard all user input at this moment
<DT><A HREF="../com/sun/lwuit/Display.html#SHOW_DURING_EDIT_ALLOW_SAVE"><B>SHOW_DURING_EDIT_ALLOW_SAVE</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Allow show to occur during edit and save all user input at this moment
<DT><A HREF="../com/sun/lwuit/Display.html#SHOW_DURING_EDIT_EXCEPTION"><B>SHOW_DURING_EDIT_EXCEPTION</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>If show is called while editing text in the native text box an exception is thrown
<DT><A HREF="../com/sun/lwuit/Display.html#SHOW_DURING_EDIT_IGNORE"><B>SHOW_DURING_EDIT_IGNORE</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Ignore all calls to show occurring during edit, they are discarded immediately
<DT><A HREF="../com/sun/lwuit/Display.html#SHOW_DURING_EDIT_SET_AS_NEXT"><B>SHOW_DURING_EDIT_SET_AS_NEXT</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Show will update the current form to which the OK button of the text box
 will return
<DT><A HREF="../com/sun/lwuit/Dialog.html#showBack()"><B>showBack()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Form.html#showBack()"><B>showBack()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>Displays the current form on the screen, this version of the method is
 useful for "back" navigation since it reverses the direction of the transition.
<DT><A HREF="../com/sun/lwuit/Dialog.html#showDialog()"><B>showDialog()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modal dialog and returns the command pressed within the modal dialog
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#showKeyboard(boolean)"><B>showKeyboard(boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>Shows the virtual keyboard that is assoiciated with the displayed TextField
 or displays the default virtual keyboard.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#showMenu()"><B>showMenu()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>This method shows the menu on the Form.
<DT><A HREF="../com/sun/lwuit/MenuBar.html#showMenuDialog(com.sun.lwuit.Dialog)"><B>showMenuDialog(Dialog)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/MenuBar.html" title="class in com.sun.lwuit">MenuBar</A>
<DD>A menu is implemented as a dialog, this method allows you to override dialog
 display in order to customize the dialog menu in various ways
<DT><A HREF="../com/sun/lwuit/Dialog.html#showModeless()"><B>showModeless()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Shows a modeless dialog which is useful for some simpler use cases such as
 progress indication etc...
<DT><A HREF="../com/sun/lwuit/Display.html#showNativeScreen(java.lang.Object)"><B>showNativeScreen(Object)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Shows a native Form/Canvas or some other heavyweight native screen
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#showNativeScreen(java.lang.Object)"><B>showNativeScreen(Object)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Display.html#showNotify()"><B>showNotify()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Broadcasts show notify into LWUIT, this method is invoked by the LWUIT implementation
 to notify LWUIT of showNotify events
<DT><A HREF="../com/sun/lwuit/Form.html#showNotify()"><B>showNotify()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>This method is only invoked when the underlying canvas for the form is shown
 this method isn't called for form based events and is generally usable for
 suspend/resume based behavior
<DT><A HREF="../com/sun/lwuit/Dialog.html#showPacked(java.lang.String, boolean)"><B>showPacked(String, boolean)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>Convenience method to show a dialog sized to match its content.
<DT><A HREF="../com/sun/lwuit/ComboBox.html#showPopupDialog(com.sun.lwuit.Dialog, com.sun.lwuit.List)"><B>showPopupDialog(Dialog, List)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/ComboBox.html" title="class in com.sun.lwuit">ComboBox</A>
<DD>Shows the popup dialog for the combo box and returns the resulting command.
<DT><A HREF="../com/sun/lwuit/Dialog.html#showPopupDialog(com.sun.lwuit.Component)"><B>showPopupDialog(Component)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Dialog.html" title="class in com.sun.lwuit">Dialog</A>
<DD>A popup dialog is shown with the context of a component and  its selection, it is disposed seamlessly if the back button is pressed
 or if the user touches outside its bounds.
<DT><A HREF="../com/sun/lwuit/TextField.html#showSymbolDialog()"><B>showSymbolDialog()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/TextField.html" title="class in com.sun.lwuit">TextField</A>
<DD>Invoked to show the symbol dialog, this method can be overriden by subclasses to
 manipulate the symbol table
<DT><A HREF="../com/nokia/lwuit/TextEditorProvider.html#size()"><B>size()</B></A> - 
Method in class com.nokia.lwuit.<A HREF="../com/nokia/lwuit/TextEditorProvider.html" title="class in com.nokia.lwuit">TextEditorProvider</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/List.html#size()"><B>size()</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/List.html" title="class in com.sun.lwuit">List</A>
<DD>Returns the number of elements in the list, shorthand for
 getModel().getSize()
<DT><A HREF="../com/sun/lwuit/Display.html#sizeChanged(int, int)"><B>sizeChanged(int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>Notifies LWUIT of display size changes, this method is invoked by the implementation
 class and is for internal use
<DT><A HREF="../com/sun/lwuit/Form.html#sizeChanged(int, int)"><B>sizeChanged(int, int)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>
<DD>This method is only invoked when the underlying canvas for the form gets
 a size changed event.
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_ALARM"><B>SOUND_TYPE_ALARM</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_BUTTON_PRESS"><B>SOUND_TYPE_BUTTON_PRESS</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_CONFIRMATION"><B>SOUND_TYPE_CONFIRMATION</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_ERROR"><B>SOUND_TYPE_ERROR</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_INFO"><B>SOUND_TYPE_INFO</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/Display.html#SOUND_TYPE_WARNING"><B>SOUND_TYPE_WARNING</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Display.html" title="class in com.sun.lwuit">Display</A>
<DD>A common sound type that can be used with playBuiltinSound
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#SPACE"><B>SPACE</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/spinner/Spinner.html" title="class in com.sun.lwuit.spinner"><B>Spinner</B></A> - Class in <A HREF="../com/sun/lwuit/spinner/package-summary.html">com.sun.lwuit.spinner</A><DD>A spinner allows us to select a numeric, date or time value using the arrow keys
 in a similar way to a list or a combo box.<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#startVideo(java.lang.Object, java.lang.Object)"><B>startVideo(Object, Object)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Button.html#STATE_DEFAULT"><B>STATE_DEFAULT</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the default state of a button which is neither pressed nor focused
<DT><A HREF="../com/sun/lwuit/Button.html#STATE_PRESSED"><B>STATE_PRESSED</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the pressed state of a button
<DT><A HREF="../com/sun/lwuit/Button.html#STATE_ROLLOVER"><B>STATE_ROLLOVER</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Button.html" title="class in com.sun.lwuit">Button</A>
<DD>Indicates the rollover state of a button which is equivalent to focused for
 most uses
<DT><A HREF="../com/sun/lwuit/StaticAnimation.html" title="class in com.sun.lwuit"><B>StaticAnimation</B></A> - Class in <A HREF="../com/sun/lwuit/package-summary.html">com.sun.lwuit</A><DD><B>Deprecated.</B>&nbsp;<I>this class shouldn't be referenced directly, use the Image base class
 for all functionality</I><DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#stopVideo(java.lang.Object, java.lang.Object)"><B>stopVideo(Object, Object)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html#stringWidth(java.lang.Object, java.lang.String)"><B>stringWidth(Object, String)</B></A> - 
Method in class com.sun.lwuit.impl.s40.<A HREF="../com/sun/lwuit/impl/s40/S40Implementation.html" title="class in com.sun.lwuit.impl.s40">S40Implementation</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/Component.html#styleChanged(java.lang.String, com.sun.lwuit.plaf.Style)"><B>styleChanged(String, Style)</B></A> - 
Method in class com.sun.lwuit.<A HREF="../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>
<DD>&nbsp;
<DT><A HREF="../com/sun/lwuit/VirtualKeyboard.html#SYMBOLS_MODE"><B>SYMBOLS_MODE</B></A> - 
Static variable in class com.sun.lwuit.<A HREF="../com/sun/lwuit/VirtualKeyboard.html" title="class in com.sun.lwuit">VirtualKeyboard</A>
<DD>The String that represent the symbols mode.
</DL>
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